886 lines
31 KiB
Vue
886 lines
31 KiB
Vue
<template>
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<div class="wh3d-wrapper" :class="'wh3d-' + themeMode" :style="cssVars">
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<div class="wh3d-header">
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<h1>钢卷库 3D 可视化系统</h1>
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<span class="tag">地面存放 · 最大叠放 2 层 · 无货架</span>
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<span class="fps">FPS: <b>{{ fps }}</b></span>
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</div>
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<div class="wh3d-main">
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<div class="wh3d-view" ref="viewEl">
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<div class="wh3d-vbt">
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<button v-for="v in viewBtns" :key="v.k" :class="{ act: viewMode === v.k }" @click="setView(v.k)">{{ v.l }}</button>
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<button class="theme-toggle" @click="toggleTheme" :title="'切换为' + (themeMode === 'dark' ? '浅色' : '深色') + '主题'">
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{{ themeMode === 'dark' ? '浅色' : '深色' }}
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</button>
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</div>
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<div class="wh3d-help">
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<div class="hh">操作说明</div>
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<div class="hr"><kbd>左键</kbd> 旋转视角</div>
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<div class="hr"><kbd>右键</kbd> 平移视角</div>
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<div class="hr"><kbd>滚轮</kbd> 缩放</div>
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<div class="hr"><kbd>点击</kbd> 查看钢卷详情</div>
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<div class="hr"><kbd>R</kbd> 复位视角 · <kbd>Esc</kbd> 关闭</div>
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</div>
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<div class="wh3d-axis">
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<span>X 轴 · 列 (C)</span>
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<span class="vt">Z 轴 · 排 (R)</span>
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</div>
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<div class="wh3d-dlg" v-show="detail">
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<button class="x" @click="closeDetail">×</button>
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<h3>钢卷 {{ detail && detail.id }}</h3>
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<div class="rw"><span class="k">库位</span><span class="v">{{ detail && detail.posKey }} · 第 {{ detail && detail.layer }} 层</span></div>
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<div class="rw"><span class="k">钢卷号</span><span class="v">{{ detail && detail.id }}</span></div>
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<div class="rw"><span class="k">钢种</span><span class="v">{{ detail && detail.grade }}</span></div>
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<div class="rw"><span class="k">宽度×外径</span><span class="v">{{ detail && (detail.width + ' × Ø' + detail.od) }}</span></div>
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<div class="rw"><span class="k">重量(t)</span><span class="v">{{ detail && detail.weight }}</span></div>
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<div class="rw"><span class="k">扫码状态</span><span class="v">{{ detail && scanText(detail.scan) }}</span></div>
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</div>
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</div>
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<div class="wh3d-info">
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<h2>库区统计</h2>
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<div class="ss">
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<div class="sg">
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<div class="sc"><div class="l">总库位</div><div class="v">{{ stats.total }}</div></div>
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<div class="sc"><div class="l">已占用</div><div class="v">{{ stats.used }}</div></div>
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<div class="sc"><div class="l">空闲位</div><div class="v">{{ stats.free }}</div></div>
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<div class="sc"><div class="l">占用率</div><div class="v primary">{{ stats.pct }}</div></div>
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<div class="sc"><div class="l">钢卷总数</div><div class="v">{{ stats.coils }}</div></div>
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<div class="sc"><div class="l">双层叠放</div><div class="v">{{ stats.doubled }}</div></div>
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</div>
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</div>
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<h2>钢卷明细</h2>
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<div class="ctb">
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<table>
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<thead><tr><th>库位</th><th>钢卷号</th><th>规格</th><th>状态</th></tr></thead>
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<tbody>
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<tr v-for="c in tableRows" :key="c.id"
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:class="{ sel: detail && detail.id === c.id }"
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@click="showCoilDetail(c.id)">
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<td>{{ c.posKey }} L{{ c.layer }}</td>
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<td>{{ c.id }}</td>
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<td>{{ c.width }}ר{{ c.od }}</td>
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<td :class="scanClass(c.scan)">{{ scanShort(c.scan) }}</td>
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</tr>
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</tbody>
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</table>
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</div>
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</div>
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</div>
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</div>
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</template>
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<script>
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import * as THREE from 'three';
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const GRADE_LIST = ['SPHC', 'SPHD', 'Q195', 'Q235', 'DC01', 'DC03', 'SUS304'];
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const CELL_W = 3.2, CELL_D = 3.2, GAP = 0.5;
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const COIL_OD = 1.6, COIL_W = 1.1;
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function pad2(n) { return n < 10 ? '0' + n : '' + n; }
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function parseCode(code) {
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if (!code) return null;
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const reg = /^([A-Za-z0-9]{3})([^-]+)-X?(\d{2})-(\d+)$/;
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const m = code.match(reg);
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if (!m) return null;
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return { column: Number(m[2]), row: Number(m[3]), layer: Number(m[4]) };
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}
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function hexToInt(hex) {
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if (!hex) return 0x409eff;
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return parseInt(hex.replace('#', ''), 16);
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}
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export default {
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name: 'Warehouse3D',
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props: {
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warehouseList: { type: Array, default: () => [] },
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},
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data() {
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return {
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fps: '--',
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viewMode: 'iso',
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detail: null,
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stats: { total: 0, used: 0, free: 0, pct: '0%', coils: 0, doubled: 0 },
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coilList: [],
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cols: 14,
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rows: 6,
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themeMode: localStorage.getItem('wh3d-theme') || 'dark',
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viewBtns: [
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{ k: 'iso', l: '等轴' },
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{ k: 'top', l: '俯视' },
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{ k: 'front', l: '正视' },
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{ k: 'side', l: '侧视' },
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],
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};
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},
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computed: {
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themeColor() {
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return (this.$store && this.$store.state.settings && this.$store.state.settings.theme) || '#409EFF';
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},
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palette() {
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// 整套色板根据 themeMode 切换;3D 场景与 DOM 都用同一份
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if (this.themeMode === 'light') {
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return {
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sceneBg: 0xf5f7fa,
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ground: 0xe4eaf2,
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gridMajor: 0x9aa5b1,
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gridMinor: 0xdcdfe6,
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slot: 0xeef2f7,
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slotOpacity: 0.55,
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coilBody: 0x303133,
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coilEnd: 0x9aa5b1,
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coilHole: 0x1a1a1a,
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ambient: 0.95, dirMain: 1.0, dirFill: 0.4, hemiSky: 0xffffff, hemiGround: 0xcccccc,
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highlightEmissive: 0xf39c12,
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highlightColor: hexToInt(this.themeColor),
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};
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}
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return {
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sceneBg: 0x080c14,
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ground: 0x111a26,
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gridMajor: 0x1e3a5f,
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gridMinor: 0x0f1923,
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slot: 0x1a3a1a,
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slotOpacity: 0.55,
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coilBody: 0x1a1a1a,
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coilEnd: 0x9aa5b1,
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coilHole: 0x000000,
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ambient: 0.6, dirMain: 1.1, dirFill: 0.35, hemiSky: 0x445566, hemiGround: 0x111820,
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highlightEmissive: 0xf39c12,
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highlightColor: hexToInt(this.themeColor),
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};
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},
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cssVars() {
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return { '--wh3d-primary': this.themeColor };
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},
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tableRows() {
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return this.coilList.slice().sort((a, b) => {
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if (a.posKey !== b.posKey) return a.posKey.localeCompare(b.posKey);
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return a.layer - b.layer;
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});
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},
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},
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watch: {
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warehouseList() { if (this._ready) this.rebuild(); },
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themeColor() { if (this._ready) this.rebuild(); },
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themeMode() {
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if (!this._ready) return;
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this.scene.background = new THREE.Color(this.palette.sceneBg);
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this.rebuild();
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},
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},
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mounted() {
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this.$nextTick(() => {
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this.initScene();
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this._ready = true;
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});
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},
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beforeDestroy() {
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this._destroyed = true;
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if (this._raf) cancelAnimationFrame(this._raf);
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window.removeEventListener('resize', this._onResize);
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document.removeEventListener('keydown', this._onKey);
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if (this.renderer) {
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this.renderer.dispose && this.renderer.dispose();
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if (this.renderer.domElement && this.renderer.domElement.parentNode) {
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this.renderer.domElement.parentNode.removeChild(this.renderer.domElement);
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}
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}
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},
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methods: {
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scanText(s) { return s === 'OK' ? '正常' : (s === 'PENDING' ? '待扫码' : '异常'); },
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scanShort(s) { return s === 'OK' ? '正常' : (s === 'PENDING' ? '待扫' : '异常'); },
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scanClass(s) { return s === 'OK' ? 'ok' : (s === 'PENDING' ? 'pn' : 'ng'); },
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deriveGrid() {
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let maxC = 0, maxR = 0;
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(this.warehouseList || []).forEach((w) => {
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const info = parseCode(w.actualWarehouseCode);
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if (info) {
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if (info.column > maxC) maxC = info.column;
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if (info.row > maxR) maxR = info.row;
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}
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});
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this.cols = Math.max(maxC, 8);
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this.rows = Math.max(maxR, 4);
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},
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initScene() {
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this.deriveGrid();
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this.scene = new THREE.Scene();
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this.scene.background = new THREE.Color(this.palette.sceneBg);
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const el = this.$refs.viewEl;
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const w = Math.max(el.clientWidth - 310, 100);
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const h = Math.max(el.clientHeight, 100);
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this.camera = new THREE.PerspectiveCamera(50, w / h, 0.1, 200);
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this.camTarget = { x: 0, y: 1.5, z: 0 };
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this.camR = 36; this.camTheta = 0.6; this.camPhi = 0.55;
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this.updateCamera();
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this.renderer = new THREE.WebGLRenderer({ antialias: true });
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this.renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
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this.renderer.shadowMap.enabled = true;
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this.renderer.shadowMap.type = THREE.PCFSoftShadowMap;
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this.renderer.setSize(w, h);
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el.appendChild(this.renderer.domElement);
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const P = this.palette;
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this.scene.add(new THREE.AmbientLight(0xffffff, P.ambient));
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const dl = new THREE.DirectionalLight(0xffffff, P.dirMain);
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dl.position.set(20, 30, 18);
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dl.castShadow = true;
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dl.shadow.mapSize.set(1024, 1024);
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this.scene.add(dl);
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const fill = new THREE.DirectionalLight(0xa0c0ff, P.dirFill);
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fill.position.set(-15, 20, -10);
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this.scene.add(fill);
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this.scene.add(new THREE.HemisphereLight(P.hemiSky, P.hemiGround, 0.5));
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this.clock = new THREE.Clock();
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this.raycaster = new THREE.Raycaster();
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this.mouseVec = new THREE.Vector2();
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this.buildGround();
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this.buildAllCoils();
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this.updateStats();
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const dom = this.renderer.domElement;
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dom.addEventListener('click', this.onCanvasClick);
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dom.addEventListener('mousedown', this.onMouseDown);
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dom.addEventListener('mousemove', this.onMouseMove);
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dom.addEventListener('mouseup', this.onMouseUp);
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dom.addEventListener('wheel', this.onMouseWheel, { passive: false });
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dom.addEventListener('contextmenu', (e) => e.preventDefault());
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this._onResize = () => this.resizeRenderer();
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this._onKey = (e) => {
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if (e.key === 'r' || e.key === 'R') this.setView('iso');
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if (e.key === 'Escape') this.closeDetail();
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};
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window.addEventListener('resize', this._onResize);
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document.addEventListener('keydown', this._onKey);
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this.fpsCount = 0; this.fpsTime = 0;
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this.animate();
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},
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clearScene() {
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const dispose = (obj) => {
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if (obj.geometry) obj.geometry.dispose();
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if (obj.material) {
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if (Array.isArray(obj.material)) obj.material.forEach((m) => m.dispose());
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else obj.material.dispose();
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}
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};
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const children = this.scene.children.slice();
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children.forEach((o) => {
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if (o.isLight) return;
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o.traverse && o.traverse(dispose);
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this.scene.remove(o);
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});
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},
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rebuild() {
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if (!this.scene) return;
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this.detail = null;
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this.clearScene();
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// 重新加灯(clearScene 保留灯,但主题变化时需要刷新强度,所以也清掉并重建)
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const lights = this.scene.children.filter((o) => o.isLight);
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lights.forEach((l) => this.scene.remove(l));
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const P = this.palette;
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this.scene.background = new THREE.Color(P.sceneBg);
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this.scene.add(new THREE.AmbientLight(0xffffff, P.ambient));
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const dl = new THREE.DirectionalLight(0xffffff, P.dirMain);
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dl.position.set(20, 30, 18);
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dl.castShadow = true;
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this.scene.add(dl);
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const fill = new THREE.DirectionalLight(0xa0c0ff, P.dirFill);
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fill.position.set(-15, 20, -10);
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this.scene.add(fill);
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this.scene.add(new THREE.HemisphereLight(P.hemiSky, P.hemiGround, 0.5));
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this.buildGround();
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this.buildAllCoils();
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this.updateStats();
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},
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toggleTheme() {
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this.themeMode = this.themeMode === 'dark' ? 'light' : 'dark';
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localStorage.setItem('wh3d-theme', this.themeMode);
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},
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resizeRenderer() {
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if (!this.renderer) return;
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const el = this.$refs.viewEl;
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const w = Math.max(el.clientWidth - 310, 100);
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const h = Math.max(el.clientHeight, 100);
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this.renderer.setSize(w, h);
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this.camera.aspect = w / h;
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this.camera.updateProjectionMatrix();
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},
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updateCamera() {
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const c = this.camera;
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c.position.x = this.camTarget.x + this.camR * Math.sin(this.camPhi) * Math.cos(this.camTheta);
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c.position.y = this.camTarget.y + this.camR * Math.cos(this.camPhi);
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c.position.z = this.camTarget.z + this.camR * Math.sin(this.camPhi) * Math.sin(this.camTheta);
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c.lookAt(this.camTarget.x, this.camTarget.y, this.camTarget.z);
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},
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createTextSprite(text, size, color) {
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const canvas = document.createElement('canvas');
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const px = Math.floor(size * 256);
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canvas.width = px * 3;
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canvas.height = px;
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const ctx = canvas.getContext('2d');
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ctx.fillStyle = color || '#5dade2';
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ctx.font = 'bold ' + Math.floor(size * 64) + 'px sans-serif';
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ctx.textAlign = 'center';
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ctx.textBaseline = 'middle';
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ctx.fillText(text, canvas.width / 2, canvas.height / 2);
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const tex = new THREE.CanvasTexture(canvas);
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tex.minFilter = THREE.LinearFilter;
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const mat = new THREE.SpriteMaterial({ map: tex, transparent: true, depthTest: false });
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const sp = new THREE.Sprite(mat);
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sp.renderOrder = 10;
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return sp;
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},
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buildGround() {
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const tw = this.cols * CELL_W + GAP * (this.cols - 1);
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const td = this.rows * CELL_D + GAP * (this.rows - 1);
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const P = this.palette;
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const gnd = new THREE.Mesh(
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new THREE.PlaneGeometry(tw + 8, td + 8),
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new THREE.MeshStandardMaterial({ color: P.ground, roughness: 0.95 })
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);
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gnd.rotation.x = -Math.PI / 2;
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gnd.receiveShadow = true;
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this.scene.add(gnd);
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const grid = new THREE.GridHelper(
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Math.max(tw, td) + 6,
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Math.max(this.cols, this.rows) * 2,
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P.gridMajor,
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P.gridMinor
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);
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grid.position.y = 0.01;
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this.scene.add(grid);
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for (let c = 0; c < this.cols; c++) {
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for (let r = 0; r < this.rows; r++) {
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const cx = -tw / 2 + c * (CELL_W + GAP) + CELL_W / 2;
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const cz = -td / 2 + r * (CELL_D + GAP) + CELL_D / 2;
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const key = pad2(c + 1) + pad2(r + 1);
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const b = new THREE.Mesh(
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new THREE.PlaneGeometry(CELL_W - 0.1, CELL_D - 0.1),
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new THREE.MeshStandardMaterial({ color: P.slot, roughness: 0.8, transparent: true, opacity: 0.4 })
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);
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b.rotation.x = -Math.PI / 2;
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b.position.set(cx, 0.02, cz);
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b.userData = { isSlot: true, key };
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this.scene.add(b);
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}
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}
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const labelColor = this.themeMode === 'light' ? '#3A71A8' : '#5dade2';
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const subColor = this.themeMode === 'light' ? '#909399' : '#7f8c8d';
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for (let c = 0; c < this.cols; c++) {
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const cx = -tw / 2 + c * (CELL_W + GAP) + CELL_W / 2;
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const sp = this.createTextSprite('C' + pad2(c + 1), 0.5, labelColor);
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sp.position.set(cx, 0.1, -td / 2 - 2.2);
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sp.scale.set(2.6, 0.9, 1);
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this.scene.add(sp);
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}
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for (let r = 0; r < this.rows; r++) {
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const cz = -td / 2 + r * (CELL_D + GAP) + CELL_D / 2;
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const sp = this.createTextSprite('R' + (r + 1), 0.5, labelColor);
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sp.position.set(-tw / 2 - 2.5, 0.1, cz);
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sp.scale.set(2.2, 0.9, 1);
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this.scene.add(sp);
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}
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const origin = this.createTextSprite('原点 (0,0)', 0.42, subColor);
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origin.position.set(-tw / 2 - 2.5, 0.1, -td / 2 - 2.2);
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origin.scale.set(3, 0.8, 1);
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this.scene.add(origin);
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},
|
||
|
||
buildAllCoils() {
|
||
this.coilList = [];
|
||
const tw = this.cols * CELL_W + GAP * (this.cols - 1);
|
||
const td = this.rows * CELL_D + GAP * (this.rows - 1);
|
||
|
||
const occupiedMap = {};
|
||
(this.warehouseList || []).forEach((w) => {
|
||
const info = parseCode(w.actualWarehouseCode);
|
||
if (!info) return;
|
||
if (w.isEnabled !== 0) return;
|
||
const c = info.column - 1, r = info.row - 1, l = info.layer;
|
||
if (c < 0 || c >= this.cols || r < 0 || r >= this.rows) return;
|
||
const key = pad2(c + 1) + pad2(r + 1);
|
||
if (!occupiedMap[key]) occupiedMap[key] = {};
|
||
occupiedMap[key][l] = w;
|
||
});
|
||
|
||
if (Object.keys(occupiedMap).length === 0) {
|
||
const total = this.cols * this.rows;
|
||
const nUsed = Math.floor(total * 0.65);
|
||
const indices = [];
|
||
for (let i = 0; i < total; i++) indices.push(i);
|
||
for (let i = total - 1; i > 0; i--) {
|
||
const j = Math.floor(Math.random() * (i + 1));
|
||
[indices[i], indices[j]] = [indices[j], indices[i]];
|
||
}
|
||
for (let i = 0; i < nUsed; i++) {
|
||
const idx = indices[i];
|
||
const c = Math.floor(idx / this.rows), r = idx % this.rows;
|
||
const key = pad2(c + 1) + pad2(r + 1);
|
||
occupiedMap[key] = { 1: {} };
|
||
if (Math.random() < 0.3) occupiedMap[key][2] = {};
|
||
}
|
||
}
|
||
|
||
let posSeed = 0;
|
||
for (let c = 0; c < this.cols; c++) {
|
||
for (let r = 0; r < this.rows; r++) {
|
||
const key = pad2(c + 1) + pad2(r + 1);
|
||
if (!occupiedMap[key]) continue;
|
||
const cx = -tw / 2 + c * (CELL_W + GAP) + CELL_W / 2;
|
||
const cz = -td / 2 + r * (CELL_D + GAP) + CELL_D / 2;
|
||
|
||
[1, 2].forEach((layer) => {
|
||
if (!occupiedMap[key][layer]) return;
|
||
const w = occupiedMap[key][layer];
|
||
posSeed++;
|
||
// 仅极少数标记为非正常状态,避免整体闪烁
|
||
let scan = 'OK';
|
||
const rnd = (posSeed * 9301 + 49297) % 233280 / 233280;
|
||
if (rnd < 0.04) scan = 'NG';
|
||
else if (rnd < 0.12) scan = 'PENDING';
|
||
|
||
const grade = GRADE_LIST[(posSeed) % GRADE_LIST.length];
|
||
const width = 800 + ((posSeed * 37) % 550);
|
||
const od = 1100 + ((posSeed * 53) % 900);
|
||
const weight = (4 + ((posSeed * 7) % 220) / 10).toFixed(1);
|
||
|
||
const g = this.createCoilGroup();
|
||
const y = layer === 1 ? COIL_OD / 2 : (COIL_OD / 2 + COIL_OD + 0.08);
|
||
g.position.set(cx, y, cz);
|
||
const cid = 'C' + key + pad2(layer);
|
||
g.userData = { coilId: cid };
|
||
this.scene.add(g);
|
||
this.coilList.push({
|
||
id: cid, posKey: key, grade, width, od, weight, scan, mesh: g, layer,
|
||
warehouseId: w.actualWarehouseId, warehouseCode: w.actualWarehouseCode,
|
||
});
|
||
});
|
||
this.updateSlotColor(key);
|
||
}
|
||
}
|
||
},
|
||
|
||
updateSlotColor(key) {
|
||
const P = this.palette;
|
||
this.scene.traverse((obj) => {
|
||
if (obj.userData && obj.userData.isSlot && obj.userData.key === key) {
|
||
obj.material.color.setHex(P.slot);
|
||
obj.material.opacity = P.slotOpacity;
|
||
}
|
||
});
|
||
},
|
||
|
||
createCoilGroup() {
|
||
const P = this.palette;
|
||
const g = new THREE.Group();
|
||
const cyl = new THREE.Mesh(
|
||
new THREE.CylinderGeometry(COIL_OD / 2, COIL_OD / 2, COIL_W, 28),
|
||
new THREE.MeshStandardMaterial({
|
||
color: P.coilBody, roughness: 0.55, metalness: 0.85,
|
||
emissive: 0x000000, emissiveIntensity: 1,
|
||
})
|
||
);
|
||
cyl.rotation.x = Math.PI / 2;
|
||
cyl.castShadow = true;
|
||
cyl.userData.isCoilBody = true;
|
||
g.add(cyl);
|
||
const rGeo = new THREE.TorusGeometry(COIL_OD / 2, 0.06, 8, 24);
|
||
const rMat = new THREE.MeshStandardMaterial({ color: P.coilEnd, roughness: 0.3, metalness: 0.95 });
|
||
const rn1 = new THREE.Mesh(rGeo, rMat); rn1.position.z = COIL_W / 2 - 0.03; g.add(rn1);
|
||
const rn2 = new THREE.Mesh(rGeo, rMat); rn2.position.z = -(COIL_W / 2 - 0.03); g.add(rn2);
|
||
const hole = new THREE.Mesh(
|
||
new THREE.CylinderGeometry(0.22, 0.22, COIL_W + 0.1, 12),
|
||
new THREE.MeshStandardMaterial({ color: P.coilHole })
|
||
);
|
||
hole.rotation.x = Math.PI / 2;
|
||
g.add(hole);
|
||
return g;
|
||
},
|
||
|
||
onCanvasClick(e) {
|
||
if (this._didDrag) { this._didDrag = false; return; }
|
||
const rect = this.renderer.domElement.getBoundingClientRect();
|
||
this.mouseVec.x = ((e.clientX - rect.left) / rect.width) * 2 - 1;
|
||
this.mouseVec.y = -((e.clientY - rect.top) / rect.height) * 2 + 1;
|
||
this.raycaster.setFromCamera(this.mouseVec, this.camera);
|
||
const targets = [];
|
||
this.scene.traverse((o) => { if (o.userData && o.userData.coilId) targets.push(o); });
|
||
const hits = this.raycaster.intersectObjects(targets, true);
|
||
if (hits.length > 0) {
|
||
let obj = hits[0].object;
|
||
while (obj.parent && !(obj.userData && obj.userData.coilId)) obj = obj.parent;
|
||
if (obj.userData && obj.userData.coilId) {
|
||
this.showCoilDetail(obj.userData.coilId);
|
||
return;
|
||
}
|
||
}
|
||
this.closeDetail();
|
||
},
|
||
|
||
showCoilDetail(cid) {
|
||
const coil = this.coilList.find((c) => c.id === cid);
|
||
if (!coil) return;
|
||
this.detail = coil;
|
||
this.applyHighlight();
|
||
},
|
||
|
||
closeDetail() {
|
||
this.detail = null;
|
||
this.applyHighlight();
|
||
},
|
||
|
||
applyHighlight() {
|
||
const P = this.palette;
|
||
this.coilList.forEach((c) => {
|
||
if (!c.mesh) return;
|
||
c.mesh.traverse((ch) => {
|
||
if (ch.userData && ch.userData.isCoilBody) {
|
||
ch.material.color.setHex(P.coilBody);
|
||
ch.material.emissive.setHex(0x000000);
|
||
ch.material.emissiveIntensity = 1;
|
||
}
|
||
});
|
||
});
|
||
if (this.detail) {
|
||
const c = this.coilList.find((x) => x.id === this.detail.id);
|
||
if (c && c.mesh) {
|
||
c.mesh.traverse((ch) => {
|
||
if (ch.userData && ch.userData.isCoilBody) {
|
||
ch.material.color.setHex(P.highlightColor);
|
||
ch.material.emissive.setHex(P.highlightEmissive);
|
||
ch.material.emissiveIntensity = 0.9;
|
||
}
|
||
});
|
||
}
|
||
}
|
||
},
|
||
|
||
onMouseDown(e) {
|
||
e.preventDefault();
|
||
this._didDrag = false;
|
||
this._dragStartX = e.clientX; this._dragStartY = e.clientY;
|
||
if (e.button === 0) this.isRotating = true;
|
||
if (e.button === 2) this.isPanning = true;
|
||
this.prevMX = e.clientX; this.prevMY = e.clientY;
|
||
},
|
||
onMouseUp() { this.isRotating = false; this.isPanning = false; },
|
||
onMouseMove(e) {
|
||
if (this.isRotating || this.isPanning) {
|
||
if (Math.abs(e.clientX - this._dragStartX) + Math.abs(e.clientY - this._dragStartY) > 4) {
|
||
this._didDrag = true;
|
||
}
|
||
}
|
||
if (this.isRotating) {
|
||
const dx = e.clientX - this.prevMX, dy = e.clientY - this.prevMY;
|
||
this.camTheta -= dx * 0.005;
|
||
this.camPhi = Math.max(0.15, Math.min(1.45, this.camPhi + dy * 0.005));
|
||
this.updateCamera();
|
||
}
|
||
if (this.isPanning) {
|
||
const dx = e.clientX - this.prevMX, dy = e.clientY - this.prevMY;
|
||
this.camTarget.x += (-dx * Math.cos(this.camTheta) + dy * Math.sin(this.camTheta)) * 0.04;
|
||
this.camTarget.z += (-dx * Math.sin(this.camTheta) - dy * Math.cos(this.camTheta)) * 0.04;
|
||
this.updateCamera();
|
||
}
|
||
this.prevMX = e.clientX; this.prevMY = e.clientY;
|
||
},
|
||
onMouseWheel(e) {
|
||
this.camR = Math.max(8, Math.min(80, this.camR + e.deltaY * 0.03));
|
||
this.updateCamera();
|
||
e.preventDefault();
|
||
},
|
||
|
||
setView(type) {
|
||
this.viewMode = type;
|
||
if (type === 'iso') { this.camR = 36; this.camTheta = 0.6; this.camPhi = 0.55; this.camTarget = { x: 0, y: 1.5, z: 0 }; }
|
||
if (type === 'top') { this.camR = 34; this.camTheta = 0; this.camPhi = 0.01; this.camTarget = { x: 0, y: 0, z: 0 }; }
|
||
if (type === 'front') { this.camR = 32; this.camTheta = 0; this.camPhi = 1.5; this.camTarget = { x: 0, y: 2, z: 0 }; }
|
||
if (type === 'side') { this.camR = 32; this.camTheta = Math.PI / 2; this.camPhi = 1.5; this.camTarget = { x: 0, y: 2, z: 0 }; }
|
||
this.updateCamera();
|
||
},
|
||
|
||
updateStats() {
|
||
const total = this.cols * this.rows;
|
||
const usedKeys = {};
|
||
let doubled = 0;
|
||
this.coilList.forEach((c) => {
|
||
usedKeys[c.posKey] = true;
|
||
if (c.layer === 2) doubled++;
|
||
});
|
||
const used = Object.keys(usedKeys).length;
|
||
this.stats = {
|
||
total, used, free: total - used,
|
||
pct: total > 0 ? Math.round(used / total * 100) + '%' : '0%',
|
||
coils: this.coilList.length, doubled,
|
||
};
|
||
},
|
||
|
||
animate() {
|
||
if (this._destroyed) return;
|
||
this._raf = requestAnimationFrame(this.animate);
|
||
const t = Date.now() * 0.001;
|
||
|
||
// 仅给选中钢卷一个柔和呼吸高亮,其它一律保持静态
|
||
if (this.detail) {
|
||
const c = this.coilList.find((x) => x.id === this.detail.id);
|
||
if (c && c.mesh) {
|
||
const pulse = 0.6 + 0.4 * Math.abs(Math.sin(t * 2.5));
|
||
c.mesh.traverse((ch) => {
|
||
if (ch.userData && ch.userData.isCoilBody) ch.material.emissiveIntensity = pulse;
|
||
});
|
||
}
|
||
}
|
||
|
||
this.fpsCount++;
|
||
this.fpsTime += this.clock.getDelta();
|
||
if (this.fpsTime >= 1) { this.fps = this.fpsCount; this.fpsCount = 0; this.fpsTime = 0; }
|
||
this.renderer.render(this.scene, this.camera);
|
||
},
|
||
},
|
||
};
|
||
</script>
|
||
|
||
<style scoped lang="scss">
|
||
.wh3d-wrapper {
|
||
background: #0a0e17;
|
||
color: #c8d6e5;
|
||
font-family: 'Segoe UI', 'Microsoft YaHei', sans-serif;
|
||
height: 100%;
|
||
display: flex;
|
||
flex-direction: column;
|
||
border-radius: 8px;
|
||
overflow: hidden;
|
||
border: 1px solid #1e3a5f;
|
||
}
|
||
.wh3d-header {
|
||
background: linear-gradient(90deg, #0d1320, #111827, #0d1320);
|
||
border-bottom: 1px solid #1e3a5f;
|
||
padding: 10px 20px;
|
||
display: flex;
|
||
align-items: center;
|
||
gap: 16px;
|
||
h1 { color: #5dade2; font-size: 15px; font-weight: 600; letter-spacing: 1px; margin: 0; }
|
||
.tag { font-size: 10px; color: #7f8c8d; background: #1a2233; padding: 3px 8px; border-radius: 3px; }
|
||
.fps { margin-left: auto; font-size: 12px; color: #2ecc71; }
|
||
}
|
||
.wh3d-main { display: flex; flex: 1; overflow: hidden; }
|
||
.wh3d-view {
|
||
position: relative;
|
||
flex: 1;
|
||
background: #080c14;
|
||
overflow: hidden;
|
||
}
|
||
.wh3d-info {
|
||
width: 310px;
|
||
background: #0f1923;
|
||
border-left: 1px solid #1e3a5f;
|
||
display: flex;
|
||
flex-direction: column;
|
||
overflow: hidden;
|
||
h2 {
|
||
font-size: 13px; color: #5dade2;
|
||
padding: 10px 14px 8px;
|
||
border-bottom: 1px solid #1a2a3a;
|
||
background: #0d1320; margin: 0;
|
||
font-weight: 600;
|
||
}
|
||
.ss { padding: 10px 14px; border-bottom: 1px solid #1a2a3a; }
|
||
.sg { display: grid; grid-template-columns: 1fr 1fr; gap: 6px; }
|
||
.sc {
|
||
background: #151f2e; border: 1px solid #1e3a5f; border-radius: 4px; padding: 7px 10px;
|
||
.l { font-size: 10px; color: #576574; margin-bottom: 2px; }
|
||
.v {
|
||
font-size: 15px; font-weight: 700; color: #2ecc71;
|
||
&.primary { color: var(--wh3d-primary); }
|
||
}
|
||
}
|
||
.ctb {
|
||
flex: 1; overflow-y: auto;
|
||
table { width: 100%; font-size: 11px; border-collapse: collapse; }
|
||
th {
|
||
position: sticky; top: 0;
|
||
background: #0d1320; color: #5dade2;
|
||
padding: 5px 6px; text-align: left;
|
||
font-weight: 600; font-size: 10px;
|
||
border-bottom: 1px solid #1e3a5f;
|
||
}
|
||
td { padding: 5px 6px; border-bottom: 1px solid #0f1923; color: #8395a7; }
|
||
tr { cursor: pointer; }
|
||
tr:hover { background: #151f2e; }
|
||
tr.sel { background: #1a3a5f; td { color: #5dade2; } }
|
||
.ok { color: #2ecc71; }
|
||
.pn { color: #e67e22; }
|
||
.ng { color: #e74c3c; }
|
||
}
|
||
}
|
||
|
||
.wh3d-vbt {
|
||
position: absolute; top: 10px; right: 10px; z-index: 5;
|
||
display: flex; gap: 4px;
|
||
button {
|
||
background: #1a2a3a; border: 1px solid #2a4a6f; color: #8395a7;
|
||
padding: 5px 12px; font-size: 11px; border-radius: 3px; cursor: pointer;
|
||
transition: all 0.15s;
|
||
&:hover { background: #1a3a5f; color: #5dade2; border-color: #5dade2; }
|
||
&.act { background: #1a3a5f; color: #5dade2; border-color: #5dade2; font-weight: 600; }
|
||
&.theme-toggle {
|
||
margin-left: 8px;
|
||
border-color: var(--wh3d-primary);
|
||
color: var(--wh3d-primary);
|
||
}
|
||
}
|
||
}
|
||
|
||
/* ====== 浅色主题覆盖 ====== */
|
||
.wh3d-light {
|
||
background: #fff !important;
|
||
color: #303133 !important;
|
||
border-color: #ebeef5 !important;
|
||
.wh3d-header {
|
||
background: #fafbfc;
|
||
border-bottom-color: #ebeef5;
|
||
h1 { color: var(--wh3d-primary); }
|
||
.tag { color: #909399; background: #f4f4f5; }
|
||
.fps { color: #67C23A; }
|
||
}
|
||
.wh3d-view { background: #f5f7fa; }
|
||
.wh3d-info {
|
||
background: #fff;
|
||
border-left-color: #ebeef5;
|
||
h2 { color: #303133; background: #fafbfc; border-bottom-color: #ebeef5; }
|
||
.ss { border-bottom-color: #ebeef5; }
|
||
.sc {
|
||
background: #fafbfc; border-color: #ebeef5;
|
||
.l { color: #909399; }
|
||
.v { color: #67C23A; &.primary { color: var(--wh3d-primary); } }
|
||
}
|
||
.ctb {
|
||
th { background: #fafbfc; color: #606266; border-bottom-color: #ebeef5; }
|
||
td { color: #606266; border-bottom-color: #f2f3f5; }
|
||
tr:hover { background: #ecf5ff; }
|
||
tr.sel { background: var(--wh3d-primary); td { color: #fff; } }
|
||
}
|
||
}
|
||
.wh3d-vbt button {
|
||
background: #fff; border-color: #dcdfe6; color: #606266;
|
||
&:hover { background: #ecf5ff; color: var(--wh3d-primary); border-color: var(--wh3d-primary); }
|
||
&.act { background: var(--wh3d-primary); color: #fff; border-color: var(--wh3d-primary); }
|
||
&.theme-toggle { border-color: var(--wh3d-primary); color: var(--wh3d-primary); background: #fff; }
|
||
}
|
||
.wh3d-help {
|
||
background: rgba(255, 255, 255, 0.95);
|
||
border-color: #ebeef5;
|
||
color: #606266;
|
||
.hh { color: var(--wh3d-primary); border-bottom-color: #ebeef5; }
|
||
.hr kbd {
|
||
background: #f4f4f5; border-color: #dcdfe6;
|
||
color: var(--wh3d-primary);
|
||
}
|
||
}
|
||
.wh3d-axis {
|
||
background: rgba(255, 255, 255, 0.92);
|
||
border-color: #ebeef5;
|
||
color: var(--wh3d-primary);
|
||
.vt { color: #E6A23C; }
|
||
}
|
||
.wh3d-dlg {
|
||
background: #fff; border-color: var(--wh3d-primary);
|
||
box-shadow: 0 4px 20px rgba(0, 0, 0, 0.15);
|
||
h3 { color: var(--wh3d-primary); border-bottom-color: #ebeef5; }
|
||
.k { color: #909399; }
|
||
.v { color: #303133; }
|
||
.x { color: #909399; &:hover { color: #303133; } }
|
||
}
|
||
}
|
||
|
||
.wh3d-help {
|
||
position: absolute; top: 10px; left: 10px;
|
||
background: rgba(15, 25, 35, 0.92);
|
||
border: 1px solid #1e3a5f; border-radius: 6px;
|
||
padding: 10px 14px; z-index: 5;
|
||
font-size: 11px; color: #8395a7;
|
||
min-width: 180px;
|
||
.hh {
|
||
color: #5dade2; font-weight: 600; font-size: 12px;
|
||
margin-bottom: 8px; padding-bottom: 6px;
|
||
border-bottom: 1px solid #1e3a5f;
|
||
}
|
||
.hr {
|
||
line-height: 1.9;
|
||
kbd {
|
||
display: inline-block;
|
||
background: #1a2a3a;
|
||
border: 1px solid #2a4a6f;
|
||
border-bottom-width: 2px;
|
||
border-radius: 3px;
|
||
padding: 1px 6px;
|
||
margin-right: 6px;
|
||
color: #5dade2;
|
||
font-family: monospace;
|
||
font-size: 10px;
|
||
min-width: 32px;
|
||
text-align: center;
|
||
}
|
||
}
|
||
}
|
||
|
||
.wh3d-axis {
|
||
position: absolute; bottom: 10px; left: 10px;
|
||
background: rgba(15, 25, 35, 0.85);
|
||
border: 1px solid #1e3a5f; border-radius: 4px;
|
||
padding: 5px 10px;
|
||
z-index: 5;
|
||
font-size: 11px; color: #5dade2;
|
||
display: flex; gap: 14px;
|
||
.vt { color: #f39c12; }
|
||
}
|
||
|
||
.wh3d-dlg {
|
||
position: absolute; top: 56px; right: 20px;
|
||
width: 280px; background: #0f1923;
|
||
border: 1px solid var(--wh3d-primary); border-radius: 6px;
|
||
padding: 14px; z-index: 20;
|
||
box-shadow: 0 8px 32px rgba(0, 0, 0, 0.7);
|
||
h3 {
|
||
color: var(--wh3d-primary);
|
||
font-size: 13px; margin: 0 0 10px;
|
||
padding-bottom: 6px;
|
||
border-bottom: 1px solid #1e3a5f;
|
||
}
|
||
.rw { display: flex; justify-content: space-between; margin-bottom: 6px; font-size: 12px; }
|
||
.k { color: #576574; }
|
||
.v { color: #c8d6e5; font-weight: 600; }
|
||
.x {
|
||
position: absolute; top: 8px; right: 10px;
|
||
background: none; border: none;
|
||
color: #576574; cursor: pointer; font-size: 18px;
|
||
&:hover { color: #c8d6e5; }
|
||
}
|
||
}
|
||
</style>
|